++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++ Rocket Arena 2 Numberpad Chat System ++++++++
++++++++   by Essobie of RA2: Inside and Out  ++++++++
++++++++   http://www.planetquake.com/ra2io/  ++++++++
++++++++++++++++++++++++++++++++++++++++++++++++++++++

Contents of ZIP file:
--------------------

readme.txt    This File
ra2numpad.rc   The script File




Installation Instructions:
-------------------------

Place the ra2numpad.rc file somewhere in your Quake 2 path for RA2.
X:\Quake2\baseq2\ or X:\Quake2\arena\ are both good choices.

Execute the r2numpad.rc file from the command console in Quake 2.
type "exec ra2numpad.rc" and hit ENTER.

This will display the following: =====RA2 Numpad Script Ready=====




Instructions for Use:
--------------------
Once the file is executed, the numberpad will be made into a small
communication system.  The following keys execute preview echos:

Binding     Numberpad Key:
=========================
PAUSE        (NumLock)
KP_SLASH        (/)
*               (*)
KP_MINUS        (-)
KP_HOME         (7)
KP_UPARROW      (8)
KP_PGUP         (9)
KP_LEFTARROW    (4)
KP_5            (5)
KP_RIGHTARROW   (6)
KP_END          (1)
KP_DOWNARROW    (2)
KP_PGDN         (3)

The following keys have special uses, explained below:

Binding    Numberpad Key:    Special Use:
========================================================
KP_INS          (0)         says "Wait just a sec..."
KP_DEL          (.)         says "Okay... when this grenade explodes, begin. Ready?"
KP_ENTER      (Enter)       says the last selected preview echo.


You can edit the .rc file as much as you like... in fact, I INSIST that you do.
The actual messages are grouped horizontally for different types of messages, but
you can organize them as much as you want.

The use of the KP_INS and KP_DEL macros is because I find that a lot of times
I will be chatting with someone, or my opponent gets lagged for a few seconds or
whatever.  The key is that you don't have to count down or anything... just say
the macro about the grenade, and when they acknowledge, fire a grenade launcher in
a NON THREATENING MANNER.  Then proceed to move about as if there were a voice
counting off the 3 second timer of the grenade... fire when it goes boom.

This setup has helped me a lot... I hope it helps you just as much.  :)

-Essobie