New entity specifics:

_notx - if set to non-zero, then QuArK textures will be disabled for all brushs in the entity.  A stupid feature that I used during testing and decided to leave in.

_txadjmode - Texture adjust mode for entities containing origin brushes.

	0 - Make texture match QuArK

	1 - QBSP3 compatability mode. (Has many bugs...)

	2 - TXQBSP3 0.6 compatability mode.  For people like me who don't want to go back and fix their current maps where the bug was unknowningly worked around.

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What I find really strange is that id went to a lot of trouble to locate a logical axis plane when generating the rotation texture shifts.  If they just computed the shifts from the normal of the texture face, everything would have worked just fine....

Oh well.

Tim
