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Title                   : Pushable Walls beta
Filename                : pushable.qme
Author                  : Dylan Brooks
Email Address           : Draco9131@aol.com
Description             : Okay, I finally got around to finishing
                          these. They're done now, they do everything I
                          had planned, including falling and (Wow!)
                          working right. 
                          
                          Me : You mean there are others? Oh, all right.
                          Armin : An editor to beat all other editors.
                          Derrick : The webpage
                          id : of course...keep up the good work. Now
                          if only I can get a new comp to run Q2...
                          Ritual and Rogue - Both Mission Packs kick
                          major ass!
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* Play Information *

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes...he he he.
Difficulty Settings     : No...yeah right, that makes sense
New Sounds              : Nopers.
New Graphics            : No, indeed not.
New Monsters            : No, no, and no again
New Demos               : Sure, like I'd embarras myself like that! I'm terrible!
New Models              : No
QuakeC Patches          : Of course!

* Construction *

Base                    : I think I left one line from Ritual's code - void() func_pushable = {
Editor(s) used          : Quake Army Knife 3.6
Known Bugs              : Still not quiite done, but I'm going on
                          vacation soon and wanted you all to know that
                          Derrick wasn't shittin' ya. I am indeed doing
                          this.
                          
                          The main bug is that they pass halfway into
                          walls before they stop. Actually, they go to
                          the middle of their bounding box. This will
                          eventually be fixed. 
                          
                          Dammit, where'd I put that bug bomb?
Build Time              : A few days, about four (It's summer. I don't keep track of time, okay?)

Comments                : Nuffin' special.
