30/5/99
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				   A Reactor In Overdrive
				       By [SWS]Louster
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Entities (for the prefab only, not the room): 55
	Entity list:
		1 func_rotating
		6 func_trains
		1 func_water
		3 func_timers
		16 misc_pathcorners
		6 trigger_relays
		12 target_lasers
		6 info_not nulls
		4 lights

Build time: ooh ages :)

Author: [SWS]Louster
E-mail address: louis@sfdesign.co.uk

SWS clan website: www.shadowwalkers.freeserve.co.uk

Included Files:
	reactor.bsp
	reactor.map
	reactor.qle
	room-o-death.map
	room-o-death.qle
	reactor.txt


This is my first ever finished prefab. Its a really cool reactor that's gone mad :) It randomly (yeah randomly!) spews out lasers (only six, but they move fast, and hurt a lot).
The files reactor.bsp and room-o-death.map are examples of how to house it in a level. 
Unfortunately, because of the detail, it does tend to increase the r_speeds quite considerably (the reactor.bsp gets around 800) so I don't recommend using it in an already crowded area - try sealing it off by itself with areaportal'd doors.

You can do what you like with these files, as long as I'm credited - remember, I did work pretty hard on this :)

All constructive critisism is welcome.
