03/19/98 q2compsw - 

Author: EutecTic (jfgrol@cam.org)

Credits: Matt Tagliaferri, the creator of qED, Valve Software for
         Worldcraft and Id software, the creators of Quake 2.

Legal stuff: This prefab can be used and modified to make maps
             and new prefabs at will provided that it's
             redistributed for free. Oh yes,... a little credit
             is always appreciated ;)

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ffbutton.map -  Force field button

Notes: A "console" panel with a collapsing "keyboard" type button
       (40 x 40 x 18). Similar to Id's design for the force field
       doors in the detention center levels.

Prefab type: Quake 2

Editors used: WC v1.6 and qED v2.0

Entities: func_button

Textures: e1u3/butn01_1 for the console
          e1u2/basic1_8 for the console frame
          e1u3/+0butn1 for the keyboard button

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cbutton.map -  Console button

Notes: A "console" panel with a collapsing "keyboard" type button
       (40 x 56 x 18). Sort of a variation on the Force field
       button theme.

Prefab type: Quake 2

Editors used: WC v1.6 and qED v2.0

Entities: func_button

Textures: e1u2/+0butn4 for the console
          e1u2/basic1_8 for the console frame
          e1u3/+0butn1 for the keyboard button

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