                             

                                    Troop Transport 
  16-06-1998 q2transport.map

  Author : Ali - e.mail kings@cypronet.net 
                        kchotel@yahoo.com

  Map info : Total Brushes       272
             Modifiable          270
             World Brushes       258
             Modifiable entities   3
             Fixed size entities   2
             Other brushes       270   

  Notes : A Troop transport with twin rotar blades that rotate,cargo door that open and closes
          and helicopter sound effects.

  Prefab type : Quake 2

  Editors used : Bsp Quake 2 editor version 0.93b

  Entities used : 2 func_rotating
                  2 target_speaker
                  1 func_door_rotating

  Textures used : e1u1 - origin
                  e1u1 - timpod
                  e1u1 - timpod6
                  e1u1 - timpod7
                  e1u2 - wndow 1_2
                  e1u1 - tram03
  But feel free to use any texture you like.

  Build time : On and off 1 day
  
  Files : You should have : Troop Transport text (this file)
                            q2transport.map
                            q2transport.bsp
                            q2transport.mrg
                            gshp.wav

  Known bugs : Nothing to serious

  Zip info : Unzip q2transport.map-q2transport.bsp-q2transport.mrg
             into quake2\baseq2
             unzip gshp.wav 
             into quake2\baseq2\pak0\sound\world

  Other info : Run Quake2 pull down the console and type map q2gshp to view the gun ship 
               in working order.
               I included the gshp.mrg file for all those dedicated followers of Bsp so you 
               retain the origanal working map.

  Credits : Yahn Bernier creator of Bsp (keep up the good work)
            Deadmeat for his wisdom and great tutorials
            Id software
            My wife Sevinc for a plentiful supply of tea

  Legal notes : Quake 2 are copyrights of Id software

  Author notes : I think this prefab would be best used at the begining,end or
                 when changeing levels between maps.
                 I know it has a lot of brushes but i had to put the windows along 
                 the side of the transport to make it look better.  
                 If you find my prefab worthy of use please e.mail me with details on where
                 to download your map so i can amaze my friends.
                











      