07/30/98 chaingun.map

Notes:  You have to put chain.wav in a directory under baseq2 called sounds\weapons\chain.wav
	This is the first ever (as far as I'm aware of) chaingun prefab.
	Not to mention, my first prefab...

Prefab type: Quake 2

Editors used: WinQoole 2.50
	      
Solids: Somewhere between 43-47...

Entities: 3 func_train's
	  2 path corner's
	  2 targ_speaker's
          1 func_rotate
          and a patridge in a pear tree..

Textures: Window0_1 for the couver
	  Metal13_2 for the motor and mounting
	  slots1_1 for the bullets (3)
	  shiny1_6 for the barrels
          rpipe2_1 for the round things
	  mvr1_2 for the center barrel
          
Build time: About a 2 hours

Files: You should have: chaingun.txt (this file)
			chaingun.map
			chaingun.bsp
			chaingun.qle
			chain.wav (the ChainGun sound)


Author: Makron560 <makron560@hotmail.com>
	The Quake Prefab Park 2 <http://www.planetquake.com/qpp/qpp2>

Known Bugs: Bullets can very often push you through the wall...


Credits: Kraken Black
	 Id software

Legal stuff: Copyright 1998 Makron560
	     This can be distributed freely on the internet. Cannot be used as part
	     of a commercial release or other profit without my express written permission.
	     Quake and Quake2 are Copyrights of Id Software.