4/12/98 slamp

Note:  If you want to make this a blinking or swiched light, you have to edit the surface attributes
and change the light level to 0, then you have to place a light entity going about halfway through
the white "lamp".  This may cause undesireable shadow effects, the shadow will point up, not down.

Prefab type: Quake 2

Editors used: Worldcraft 1.6a	      

Textures: e1u1/metal4_1 for the main section of the lamp (any seamless texture will do)
	    e2u1/w_white for the light

Solids: 8  Faces: 63 (urg, sorry bout that face count, but the light was just too blocky looking)

Build time: about 2 1/2 hours (really!)

Files: You should have: Slight.txt (this file)   Slight.map

Author: Eric "Cool Death" Brough (that's bruff) frags@adelphia.net
              Quake 2 Levels   Http://www.geocities.com/TimesSquare/Fortress/4151/Index.html

Credits: Id software for Quake 2 and Ben Morris (who first started Worldcraft)

You may freely distribute this prefab, as long as both files remain intact and unchanged.
