Name of the prefab: Black Albatroz

Author: Diogo Barioni

E-mail: dbarioni@sol.com.br

Type: vehicle

Total brushes: 87

Total faces: I dont know.

Editor used: Qoole 2.4

Date: 07/23/98

New textures: No

New sounds: No 

Entities: 2 func_door with 3 brushes (the ship door) and 2 brushes (missile door)
	  5 func_buttons with 1 brush each (one opens the door from outside; one opens the door
from inside; one fires the blasters; one launch the missile; one dont do anithing)
	  1 func_train with 5 brushes (the missile)
	  4 path_corners (the missile path)
	  6 target_explosions (the missile explosion)
	  2 target_blasters (the two cannons)
	  1 light (inside the cabin)	
	
*******************************What exactly that thing is?*************************************	

	The "Black Albatroz" is a strogg ship. Its a small, but powerfull, and very agile bomber
It has two cannos at the front and a small missile in the inside.

**************************************Intructions**********************************************

	To enter in the ship, press (with your head, off course) the small orange button located
under the ship. A small part of the cabin will go down. Inside the cabin theres four other
buttons. The yellow one (at the left) fires the blasters, the white one (at the right) launch the
missile, the orange (at the ceiling) reopens the cabin. The control stick is also a button, but
it dont do anithing. 
	Off course, the cannons are just two blasters and with you rotate the ship, you will have
to change its angle. And the missile are a func_train with four path_corners. To change the
missiles target you only needs to change the position of the third path_corner and of the
target_explosions.
	If you decide to turn the ship into a func_train, dont forget to take off the transparent
atribute of the window, or it will not work very well.

*******************************What I do with this thing?**************************************

	Whatever you want. Here some sugestions: 
- the control stick is a button with no target. You can use it to end a level.
- You can hide some item inside the ship (maybe a quad...)
- You cam put an enemy inside the ship and make it get out (or vice-versa) to give the impression
thats he landed with the ship to atack you or something like that.
- You can turn it into a func_train and make it fly above the level.
- You can put a wall or something like blocking the way of the player. And than it will be
destroyed by the missile.
- You can use it just for decoration. 

************************************************************************************************

	You are free to use or modificate this ship in any way you want. Please e-mail me telling
what you think of this prefab. And at last, sorry about my terrible english. I really need some
english classes.