q2rtun.zip - set of round tunnels - Matthew 'bushboy' Trow
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07/15/98

In this .zip archive you'll find a set of prefabricated
tunnels for Quake2 level building.

There are four rounded tunnels facing se,sw,ne & nw respectively.
Each tunnel has a recessed light fitting in the ceiling which
has a light value of 15000.

There are also four rounded tunnels with a DM spawn point inside
a circular alcove which also face in the directions above.


The tunnels can be joined together perfectly and can be useful in
bringing down r_speeds between areas of your level - simply join
a south east to a north west tunnel for example.
The tunnels will fit in a 64x64 grid without any trouble.
The ceiling and floor are 32 units high, and the walls are 128
units high, making it easy to re-texture them.

The .map files in this archive are :-

se_tun.map
sw_tun.map            19 solids each 
ne_tun.map
nw_tun.map

se_tun_dm.map
sw_tun_dm.map         30 solids each 
ne_tun_dm.map           
nw_tun_dm.map


These prefabs can be freely used in any non-commercial level,
as long as you give credit where credit is due.
They may not be used for commercial purposes without my
permission.


