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	GLQuake Commando Version 1.3 (29 June, 1997)

	Written by Clint Roots
	(c) Global Insanity Software 1997 - All Rights Reserved
	http://gisoft.home.ml.org

	E-mail:
	rasta@artlover.com

	ICQ:
	1496228 [Rasta^eD]

	GLQuake Commando:
	http://glqc.home.ml.org

DESCRIPTION
================================
Would you like to remove the blur from distant objects in GLQuake? Give the monsters shadows? Or maybe have the upper-hand and see monsters, weapons and first aid through the water?

If your answer is "Yes! I want GLQuake to look cooler than it already is!" then all you need is GLQuake Commando! (here-on known as GLQC).

I wrote GLQC because I hated typing long, cryptic lines of text into the GLQuake command console. What GLQC does is create a script for any GLQuake game (add-on) you choose. The script holds the settings that you would like turned on, off or changed in GLQuake. After you create the script, you can run Quake directly from GLQC using your settings. Next time you run Quake or a game the uses Quake it will run the script automatically. The game can be Ids Quake, Scourge of Armagon, Killer Quake Patch or any other add-on for Quake.

I have included all commands that I know of (18). If you know more, please E-mail me and Ill add them to the next version.

REQUIREMENTS
================================
Windows 95 or Windows NT 4.0
Pentium Processor or better to play Quake
3DFX Voodoo or compatible video card (to run GLQuake)
GLQuake (patched version of Quake)
Visual Basic 4.0 32-bit run-time library
Mouse if you want to win at Quake

INSTALLATION
================================
IMPORTANT: Please UN-INSTALL any previous version that you installed using the install utility SETUP.EXE (use Add\Remove Programs in Control Panel).

Extract the archive to a temporary directory.
Run Install.bat

Now you may access GLQuake Commando from the Start Menu.

Future versions will replace previous versions entire directory, shortcuts with the new versions. It will also copy any registration keys and ini file (if they exist) to the new directory.

HOW TO USE
================================
1. Run GLQuake Commando and select your preferred options.
   (Help for each command will appear at the base of GLQC)
2. Press the Script button (or CTRL-S).
3. Select or type the full path to the game you would like to run the
   script with.
4. Press the Create Script or Play Now button.

The script is now save and the necessary modification to the Autoexec.cfg file has been made. If you wish to save the script for another game, go through steps 3 and 4.

Note on Transparent Water:
--------------------------
If your Quake maps are not optimised (VISd) for Transparent Water, the water option should only be selected to see how the effect looks. It is very slow without water optimised maps. You can download the water.exe program from any good Quake related website to optimise your maps for water.

General Note:
-------------
Some options may have strange effects on the game. If this happens just quit the game and next time you run GLQC don't select the options you think may have caused the problem. NO BIND is one offender.

RUNNING QUAKE WITH THE SCRIPT
================================
If youve followed the steps above, when you run GLQuake (or add-on) the script will be launched.

REGISTRATION (Also see Competition for free registration)
=========================================================
You may use this program for 30 days. If you want to continue using
it after that time you must register.

Order:
------
See Order.txt for information on ordering.

Features of the Registered version of GLQuake Commando:

 Free updates of GLQuake Commando sent through E-mail or 
  downloadable from the website.
 Start GLQuake or any other game from within GLQuake Commando.
 Save settings on exiting.
 Video card save feature.
 Your name in lights (or similar)
 Save custom game details to script list-box for future use.
 No more nag screens.
 Misc enhancements.

If enough registrations are received I will continue this project and
implement your ideas. I may also begin other projects if I receive
enough support.

COMPETITION
================================
If you are good at graphics (or would like to try anyway) you should try this competition.

What to do:
-----------
Create a logo suitable for a webpage title. The logo must say "GLQuake Commando" with a black background. Submit the graphic along with your registration name to rasta@artlover.com.

Prizes:
-------
Winner - Graphic is used on the website + free registration.
Second - Free registration.
Third  - Free registration.

There will be a section on the GLQC website for all logos entered.

Rules:
1. Dimensions shouldn't be any larger than 600x400. Use your sense.
2. Graphic format is GIF or JPG unless you can give a reason why not.
3. My decision on the graphic to use is final.
4. I may ask you to modify the logo.
   eg. if I change the background colour of the website.

Closing date for the competition is when I have a reasonable amount of entries and I have chosen a winner. If you think you may be too late, check back at the website (glqc.home.ml.org) and you will know for sure. Note: Websites are under construction at this time.


THINGS TO DO
================================
 Add options when saving such as -nojoy -server -noudp. This was suggested to me by Steve O'Neill (27th June).
 Add Gamma correction (save to batch file). Makes GLQuake much easier to see in daylight. This isn't an openGL command but I feel it's important.
 Give details for each item in the "Misc Settings" frame.
 You tell me.

HISTORY
================================

v1.3a 30 June, 1997
------------------
 Changed the path to SWAT to the correct one which is swatteam\
 Fixed up the docs and GLQC to say 3 British Pounds instead of 2!

v1.3 29 June, 1997
------------------
 You can now have up to 100 lines in your Autoexec.cfg.
 Added much nicer support for running games or batch files.
 Fixed a couple of small things up. Overall appearance.
 You can now use GLQuake Commando with Quake installed on ANY drive. Not just C: D: and E:
 Fixed the damn installation problem. No more Setup.exe. It was the only way!

v1.2 25 June, 1997
------------------
Added much improved support for running Quake games from with GLQC
Autoexec.cfg is now updated automatically if necessary. No more interaction from user.
If "\" doesn't exist at the end of dirs it is placed there when the textbox focus is lost.
GLQC & Script dialogues are now moved side to side so that options can be changed while the script dialogue is up.
gl_reportjunctions has been removed as the command doesn't exist in GLQuake.

v1.1 24 June, 1997
------------------
Fixed a stupid bug where unregistered users couldnt change the Texturemode.
Play Now button in the Create Script section is now enabled for all users!
Changed the menu layout. Some options added to the menus (disabled for unregistered users).

v1.0 23 June, 1997
------------------
First Public release.

v1.0b Internal Beta
-------------------
Released to beta testers only.

SUPPORTERS
================================
The following people have received registered copies of GLQC:

Ben Kirtland	Beta Tester
Peter Vidorin	Beta Tester
SCary		GLQuake Commands
		(http://www.hipnotic.com/glquake.htm)

And more I'll add later...

DISCLAIMER
================================
THIS PROGRAM IS PROVIDED "AS IS" AND WITHOUT ANY WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

THE AUTHOR WILL NOT BE LIABLE FOR ANY DAMAGES OF ANY KIND RESULTING FROM THE USE OF THIS PROGRAM.

COPYRIGHT
================================
This software is Shareware.

Any questions, comments, permissions, criticisms and/or suggestions concerning this program may be sent to rasta@artlover.com.

You may this software for your private use only.
You are not permitted to alter the executable in any way.
You may not sell or rent copies of this program.

If you are part of magazine production or produce Shareware CDs and you wish to include this software, you must ask my permission before doing so. On my giving you permission to include it you must send me one copy of the magazine or CD which holds this software.

		    Global Insanity Software 1997
   "I hope your windows palette can handle all the colours. Mohaha"