Finished: 6 April 2000
Relased:  8 April 2000
=====================================================================
Title                   : Pit and the Pendulum
Filename                : q3tbdm3.bsp 
.zip contents		: q3tbdm3.pk3
			  q3tbdm3.txt
Author                  : KODIAK (aka Kodiak[pro] aka Balazs Torok)
Email Address           : torokb@freemail.hu
Author Homepage         : http://www.thebackburner.com/~kodiak/

Description             : The Pit and the Pendulum is a map designed
			  for one on one action. Or it can be 
			  used as a 3 to 6 player dm arena or a 
			  2vs2 battleground (my favourite :).
			  It was inspired by an E.A. Poe's novell.
			  The first of my maps with curves in it.
			  Hope you'll like it :)
			  
Additional Credits to   : Predator4 my brother for testing and ideas.
			  Gergely "immoral" Baross for testing.
			  Flex for letting me use Landor for testing.
			  Flex, Chei and the Clan [pro]gressive
			  Gino[pro] and Dru[pro] for testing .
			  ]-[appy for his help as allways.
			  ZTN for his suggestion.
			  Paul Jaquays for the Q3Radiant Editor Manual.
			  E.A. Poe for that magnificent novell.
			  Q3workshops Tutorials.
			  ID software for Doom, Q1, Q2 and Q3A.

Previous Relases	: tbdm1 - DeathTrap, Q2DM
			  tbdm2 - Maelstrom, Q2DM		
			  tbdm3 - Iron Fortress, Q2DM	
			  tbdm4 - Maelstrom II, Q2DM	
			q3tbdm1 - Airborne, Q3ADM
			q3tbds1 - Dead Simple, Q3ADM
		  
Comments		: Bots bots bots... I had a lot of trouble 
			  with them. They were too lazy to jump at 
			  the Pendulum, so I had to put a 
			  DO NOT ENTER brush on that place...
			  So they shouldn't go in there anymore.
			  Also they had the habbit of camping the 
			  PIT not realising it is a teleporter...
			  Anyway I dont really recommend playing
			  this map against bots. Thats why I put
			  a * next to the Single Player option...
			  Be carefull with the Pendulum. It might 
			  not be there where you see it on internet
			  games. Sould work ok for LAN I suppose.

Additional Comments	: There is a small Dust Puppy hidden inside 
			  the map... Try and find it :)

=====================================================================

* Play Information *

Single Player           : Yes* (.aas included)
Cooperative             : No 
Deathmatch 2-6          : Yes (1on1 recommended)
Deathmatch 8-16         : not recomended
DM start points         : 8
New Sounds              : No
New Graphics            : No
New Music               : No
CD Track		: 0

=====================================================================

* Construction *

Base                    : New level from scratch
Editor(s) used          : Q3Radiant build 197
Build Time              : Huh... It took more than 2 months...
Compile Time		: 6.7 hours (on my Celeron 450Mhz)
Known Bugs              : At the entrance to the Dungeon the fog 
			  looks a bit strange on the curved surface
			  I couldn't do anything about it.. :(

==================================================================
visit : http://www.mportal.hu
visit : http://www.thebackburner.com/
visit : http://www.thebackburner.com/~kodiak/
For Reviews 
visit : http://www.planetquake.com/lvl/
visit : http://www.planetquake.com/qic/
==================================================================
Downloads:
-Airborne     http://www.geocities.com/kodiakbear_2014/q3tbdm1.zip
-Dead Simple  http://www.geocities.com/kodiakbear_2014/q3tbds1.zip
==================================================================
* Legal stuff *
--------------------------

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this BSP (for free), provided you include this
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact. Unless for Profit then I MUST be contacted and 
Asked permission.

Thanks
Balazs Torok

==================================================================
Quake III Arena is a registered trademark of id Software, Inc.