01.04.00

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Title                   : Mel Soaring 5: Ancient Rigby
BSP Name                : alk06a.bsp, alk06b.bsp
Author                  : Shaun Ross aka [Kona]
Release Date            : March 2000
Email Address           : alkali@ihug.co.nz
Home Page               : http://render-seed.cjb.net

			  Ethereal Hell: SP Map Reviews
			  http://etherealhell.cjb.net
			
  
Map Description         : 
Ancient Rigby is one of the very few Quake style castle levels for Quake2. Using all new textures, this gigantic level (split into two) uses unique design and curves, along with over 150 enemies in a blast-fest style.

Storyline 		: 
Your name is Mel Soaring, a war criminal who escaped Earth and now lives on a planet named Meeylark. With you is a small popular of Iron Maiden who are your followers. With them you have defended your tiny planet against the Strogg and Humans, however recently there has risen a new threat. Only two planets away is a small moon, which just recently you have detected Strogg are building forces on. Apparently, there are very few there, but are mostly situated in an ancient castle known as Rigby, while new bases are built. It is your job to shut it down! You must enter Rigby Castle, annihilate Strogg forces and murder the leader. 

Other Info		: 
Please email me if you liked this level. 

Nearing completion of this level, I pieced it all together and found that it was too big and qvis3 couldn't handle it! I ended up spending over 10 hours cleaning it all up, and deleting over 1000 brushes. The difference between this map and my others (which never had a problem) is that most of the rooms are bigger and there have been many curves used. Unfortunetely, making it all one level was not going to happen without many more hours work. So I decided to split the level up into two, which is a great pity as I had taken great care in making everything link up nicely. So, my advice is to try and think of this as one big level, with a bit of a loading section in between :P You end up back on the first level at the end.

Other maps by Author	: 
			  Mel Soaring series:
			  Feb 00 - Mel Soaring 4: The Savage Sanguine (Q1SP, Alk05)
			  Dec 99 - Mel Soaring 3: Tomb of the Makron God (Q2SP, Alk04)
			  Oct 99 - Mel Soaring 2: Star Rancor (HLSP, Alk03)
			  Sep 99 - Mel Soaring  : Hear Me Roar (Q2SP, Alk02)

			  Other:
			  Mar 00 - Operation Urth Magik (Q1SP PC)
			  Nov 99 - Pillars of Pain (HLSP)
			  Mid 98 - The Alkado Adventure (Q1SP PC, Alk01)

			  Deathmatch:
			  Apr 00 - Abhorrent Bone (Q3DM Alkdm03)
			  Feb 00 - Ravages of Sanguine (Q1DM Alkdm02)
			  Dec 99 - On A Dreary Night (Q2DM Alkdm01)

Additional Thanks to    : Ben Morris for Worldcraft, ID Software for Quake 
			  The guys who made TexMex and Quark4
			  Hexen2 and Praevus for the textures!
			  Also thanks to whoever made the sky
			  Thanks to Jed and Auhsan for testing it

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* Installation *

Unzip into the Quake2 Directory, a directory will be created called alk06. Then run Alk06.bat in that directory. Choose the skill level at the prompt.
Otherwise type - quake2 +set game alk06 +map alk06a +set skill #

* Play Information *

Game                    : Quake2
Single Player           : Yes
Cooperative Play        : No
Deathmatch Play         : No
Difficulty Settings     : Easy-122  Medium-141  Hard-156
			  
* MAP Information *

Solids			: 1699, 1822
Faces			: 10619, 11231
PointEntities		: 510, 569
SolidEntities		: 87, 81
New Textures            : All new, from Hexen2 and some from Praevus
New Enemies/Sounds      : Several new sounds (mostly different spooky winds)
New Weapons/Quakec	: No

* Construction *

Base                    : From scratch
Construction Time       : About a month
Build programs          : Qbsp3, Qvis3, Qrad3
Build Time              : QBSP3 - 38, 40
			  QVIS3 - 3404, 2960
			  QRAD3 - 1224, 543
			  
Compile machine         : P3 450mhz, 128mb RAM, Riva TNT2
Editor used             : Worldcraft 1.6a
Known Bugs              : monster_boss2 stuck in solid at console, do not worry as the solid is 				gone by the time the boss teleports in.

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels!
You may distribute this BSP in any electronic format (BBS, Internet,
PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.