Ultimate Paintball
Build 30 (Beta 1, release candidate 1)
10/6/98

I. Overview/Installation

   This is not a released product. You should download the official beta1
   version when it is released to ensure that you have all files. 

   Create a directory underneath your quake2 directory named paintball, and 
   unzip this archive there. Ensure that you preserve the directory structure
   contained in the zip and that your unzipper expands the long filenames.

II. User commands

    These are the Paintball specific commands that can be used by any player. 
    Most of these have default bindings that can be found in the 
    autoexec.cfg file in your paintball directory.

	Names           List players & teams, including observers
	Scores          List players who are active in the match, with 
                        scores. Dumps to console as opposed to help which
                        displays a scoreboard.
	drop_gun        (bound to 1 by default)
	drop_ammo	(bound to 5 by default)
	drop_co2	(bound to 4 by default)
	drop_barrel	(bound to 2 by default)
	drop_hopper	(bound to 3 by default)
	change_sky	(bound to 6 by default)
	change_co2	(bound to 7 by default)
	idtoggle	Toggle player id on/off (bound to 9 by default) 
        help            Bring up F1 scoreboard (bound to F1 by default)

III. Operator commands

     The following commands are meant for players that have been given
     the appropriate operator password (there are currently 2 levels 
     defined). See server.cfg for setting the passwords. Where a command
     starts with cmd, make sure you don't forget it!

        cmd password <password>	- Request for operator privileges. If the
                                  password matches one in the server list,
                                  you will get operator privileges. The 
                                  operator level depends on the password.
	cmd map <mapname> 	- Changes the map by using the gamemap 
                                  command (doesn't cause clients to
                                  reconnect)
	start			- Puts match countdown to 5 secs if currently 
                                  > 5 secs
	cmd fraglimit <limit>	- Changes fraglimit, 0 <= limit <= 80
	cmd timelimit <limit>	- Changes timelimit, 0 <= limit <= 999
	ffire <on | off>	- Turns friendly fire on or off

