                                Paintball 1.39
                        Original code by Quake Innovations
			    Patch by Digital Paint

I. Description
This is a server side update only for Paintball that fixes bugs and also
removes code which fixed problems that arose with the QuakeWorld 2.21
release, in order to make compatible with qw 2.29.

If you are not running a server or have no clue what a server is then this
update is not for you.

II. Bugs fixed
A) You are no longer flooded by the text "Ghosting Detected" when this
    error is detected.
B) Removed some hard coded server settings into the game used to patch
   QW 2.20 and 2.21. The specific server settings removed are 
      sv_gravity 700
   and the remaining ones are
      pausable 0
      sv_friction 6
   The friction setting cannot be changed. "pausable" can be changed
   in rcon, altough it cannot be changed in server.cfg. 
C) The "PGP" bug has been fixed to the best of our knowledge
D) Guns will no longer dissapear from the map durring play
E) Observers will now go at a speed of 425 when first connected and
   not on a team, and will have the correct team name and -999 score
   until joining a team.

III. Installation

This patch must be applied over an existing Paintball 1.0 + Paintball 1.2u
installation (i.e. The latest client-side setup). If you are running a
1.3, 1.35 beta server already then you are also all set to update.

Just copy the two .dat files into your pball directory to replace the 
existing .dat files. That's it!

IV. Support

Due to the fact that QI does not currently have a perminant website, your
support questions are asked to be directed towards calrathan at 
calrathan@captured.com.  For information concerning new fixes, go to
Digital Paint's homepage at www.captured.com/digitalpaint. The current
QI webpage is at http://qteam.stomped.com, and will most probably be
updated with a link to their new home when they open.  


