
-------------------------------------
 Quake III Radio 1.0

 by SatanzJudge (SatanzJudge@gmx.de)
 http://www.planetquake.com/q3radio/
-------------------------------------


--------------
 INSTALLATION
--------------

Unzip the archive with directory structure into your Quake 3 Arena directory. The mod is located in Quake 3 Arena\Radio now (where Quake 3 Arena is your Q3A directory). Start Q3A with the command line "+set fs_game radio" to load the mod or select it from the mod menu in Q3A. Open up a multiplayer game and the mod should be loaded.
Both, clients and servers need these files to run the mod!


------------
 HOW TO USE
------------

There are three radio commands: RADIO <message> sends a radio message to all players in the game, RADIO_TEAM <message> sends a radio message to all team members, RADIO_TELL <message> only sends a radio message to the player you are aiming at. See MESSAGES.TXT for a list of all included radio messages. If you want to send a "Need Backup! to your team members for example, type \RADIO_TEAM NEEDBACKUP in console or bind a key to this command. A sample binding configuration file is included with this package, it's SAMPLE_CONFIG.CFG.


------------
 WHAT'S NEW
------------

Version 1.0 [April 27, 2000]
* New radio voice (by booger)
* Added g_allowRadio
* Added g_radioFlood
* Added radio sprite
* Code Improvements

Test 0.2 [April 25, 2000]
* Added 38 radio messages
* Playable now

Test 0.1 [April 24, 2000]
* First official release
* Only to sample radio messages


-----------------
 SERVER SETTINGS
-----------------

g_allowRadio [1/0]
Enable/Disable radio messages for all players. Default value is 1 (on).

g_radioFlood [time]
Defines the time (in milliseconds) the player is forced to wait until he can send another radio message. This prevents from flooding. Default value is 1000 = 1 second.


------
 TODO
------

* Radio gender (male, female)
* Radio menu
* User-defined radio messages
* Bots using and understanding radio messages
* and more...


---------
 CREDITS
---------

id Software					for this great game
booger (johnjdick@yahoo.com)			for the voice
CuInHell (Cu_in_hell@hotmail.com)		for the radio sprite
Alfred Reynolds, Eric Smith & Mike Weldon  	for helping me with C++
HL FireArms mod team				'cause they rule! :-)


Have fun!
