

<INSERT DATE HERE>

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Model Name              : SkullMech
installation directory  : quake2/baseq2/players/skullmech
Author                  : Skullhunter

Email Address           : Skullhuntr@prodigy.net



Model description       : I never even meant to start this project. SkullMech was just the IRC
                          bot I built for #nexus a long time ago. He works a lot better as a
                          PPM. :)





Other info              : Nope, except that it's 4:00 AM in the bloody morning here.



Additional Credits to   : ID Software, my wife for not shooting me for spending hours working
                          on this thing. Definitely EvilBastard, without whose patience, help,
                          and encouragement, I most likely would have beaten my computer into
                          scrap with my forehead.



Thanks to               : The #nexus gang, who have all eagerly awaited Mech's completion. It's
                          done now, are you F&%KING HAPPY?!? :)
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* Play Information *



New Sounds              : Not yet

CTF Skins               : No.
VWEP Support            : Working on it.





* Construction *

Poly Count              : 680

Vert Count              : I think it's 360.

Skin Count              : Just one right now, be patient.

Base                    : Totally new model.

Editor used             : qME, NST, PaintShopPro, Photoshop, alien technology I'm not allowed to
                          tell you about...  ...oops.

Known Bugs              : Just those annoying tiny little brown ants that we keep finding in the 
                          apartment.
Build/Animation time    : About three months, I think.



* How to use this model *



Unzip all files to wherever you have Quake2,the zip file is set up to make the right directories, 
and select at player setup in multiplayer menu.  

* Copyright / Permissions *



QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.



You can use this model as a base for other models, but don't you even think about doing it 
without giving me credit.

