*This text uses Polycount.com's accessory .txt file template*

2/5/00  Skin for Quake 3 Arena
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Accessory's Name: 
	-Skin: C_Zael
	-Bot: C_Zael2
Installation directory: \baseq3
Author: ~Shumagorath
Email Address: juggernaut18@hotmail.com

Accessory's description	:
	Essentially, I though the Zael skin was a bit boring compared to the Uriel default skin, so I decided to make one with some character.  It's basically Zael after an accident with the Lightning Gun and some reconstruction with the BloodMetal.  The whole thing is based on some mythology I wrote while bored and high on Cola.  
	I was going to release a group of my skins at once but I think I should field this one before I put out a pack.  The skin itself is average but I believe the shader file makes it stand out.  For a first effort it is not as bad as I was expecting.  


Other info:	Try the bot I included in the .zip file.  It can kick 			Xaero's ass on 	Nightmare :)  It is named C_Zael2 because 		the code is the second revision.


Additional Credits to: 
			-id Software Art Staff (for the Zael base skin)
			-Q3BotStudio (see botfiles for details)

Thanks to: 		Zeke, Brass Monkey and Crash Hadder (my testing 			audience).

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* Construction *

Base: 			Zael skin for Uriel Model
Editor used:		-Skin: Adobe Photoshop 5.5 and q3ase
			-Bot: Q3BotStudio

Known Bugs:		The eye doesn't look exactly right because of the 			model's wireframe.  
Build time:		18 hours (My first use of Photoshop and q3ase).


* How to use this accessory *

	Just unzip to the baseq3 directory and it shall appear in the skin/bot select screen.  

* Copyright / Permissions *



QUAKE(R) and QUAKE III ARENA(R) are registered trademarks of id Software, Inc.

Please do not inclue this skin in a pack or with a mod without my expressed written consent.  Please do not steal my work either >:(



