January 4, 2000 (whoa.)
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Model Name              : ScottyFox
installation directory  : quake3/baseq3/
Author                  : Scotty Fox
Skin Author : Scotty Fox.
Email Address           : scotty@where.org

Model description       : Scotty T. Fox, Vulpine mountie Extraordinaire.  Or something.  Plunked right into the middle of the Q3 Arena, I'm sure he's very much wondering where the heck he is.

Thanks to               : Pepe Val pew, Elmek's still-very useful iouv script, and the imaginary friends that appeared while animating through into 5:00am
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* Play Information *

New Sounds              : Yeppers
CTF Skins               : Uh huh


* Construction *
Poly Count              : --
Vert Count              : --
Skin Count              : 4
Base                    : Brand spankin' New model
Editor used             : Truespace, 3DS Max3, IOUV, q2m
Known Bugs              : minor clipping in some animations.
Build/Animation time    : 2 weeks.. 2 weeeeeeeeeeks.. twoooooo weeeeeeeeeks


* How to use this model *

Place both pk3 files included in the zip into your quake3/baseq3/ folder.  If you cannot select the models in the game menu, try unzipping the pk3 file q3_scottyfox.pk3 (their zips, imagine that) into baseq3/models/players/ScottyFox/

* Copyright / Permissions *

Quake 3 is (C) ID sofware.. yada yada yada.  Scotty Fox, (C) S. Scott Robertson.   All rights reserved.  Pepe skin (C) David Hopkins. 
