This is a yet to be named q2 model project.  
It's designed as a generic female model for Quake 2, kinda like the SuperMale,
but also as competition for the Crackwhore.  

If you've been wanting to have a good generic female model, without all the
extras (shoulder pads, boots, hats, etc.) associated with other popular female
models, or you're frustrated with the terrible mapping on the Crackwhore, this
model is for you.

She's designed to be very easily skinned, having very simple and immaculate
skin mapping (unlike the Crackwhore).  Making skins should be easy, and the
base nude skin is provided to help.  

I'd like to get lots of skin submissions from the community for this one.  
Quality is an important issue to me (I'm a professional graphic artist, so 
having amateur work associated with my own could cause me problems), so I
can't promise that all submissions will be included with the final product.
Try not to worry about it though, in the worst case scenario you'll gain
some experience, learn stuff, and hopefully have fun.  And it's not like
you couldn't distribute your skins for this model yourself, even if I
don't pack them with the final product.  So please take a shot at it :)


Thanks.

Dan Bickell

Any questions, comments, or suggestions, feel free to email me...

danbickell@loop.com


*** 9/3/98 ***

I haven't decided on a name yet, so I'm asking for anybody's ideas :)

I also need a sound pack for her, so if anybody has sounds they'd like
to submit (nasty isn't a problem, I am shooting to compete with the
crackwhore), I'd love to hear from you.

Oh, and just ignore the weapon in there, it's just a place holder.
This will be my first VWEP model, designed for it from the start.

This is the final (really, I swear) version of the model, the one 
that is actually being animated.
Basically, it's just been reproportioned more like the exaggerated comic
book character style, rather than the anatomy book proportions I had on
her before.  She looks much more attractive now :)  No polys have
been added or removed, and the skin mapping was only slightly changed
on the legs.  Skins designed for the previous version shouldn't be
affected, but if you're super picky, check it out.  I didn't have to
alter mine for the changes, but I did make some tweaks, so the nude 
base skin has also been updated.  

Enjoy!!

BTW, for those that aren't too bright (you'd be surprised about the 
emails I get), this is NOT a Q2 Plugin Player Model (yet), just
a baseframe and skin for skinners to work on.  Don't email me asking
why it won't work in your Q2 game :] 