
6/12/98

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Model Name              : Valkyrie VF-1J

installation directory  : quake2/baseq2/players/valkyrie_vf1j

Author                  : Dan Bickell

Skin Author : Dan Bickell (of course)

Email Address           : danbickell@loop.com



Model description       : This is a VF-1J model Valkyrie, a
			transforming mech from the popular
			anime TV series "Macross"


Other info              : all standing frames are in battroid mode, 
			crouching animations are all in gerwalk
			mode, and the taunt sequence transforms
			to fighter

			This model is over 900 polys due to it's
			transforming nature, so it's not recommmended
			for use on slow systems, as it may reduce the
			frame rate more than typical plugin players.

			*****This model is based on the earlier Valkyrie 
			VF-1S ppm, with an alternate head and new
			skins.  Otherwise, it is exactly the same
			as the VF-1S.  I went ahead and made the
			conversions due to popular demand, but I don't
			have the time to go back in and tweak the 
			animations.

Additional Credits to   : id Software for making this possible...



Thanks to               : everybody who dumped so much praise on me
			for the VF-1S, and who kept bugging me for
			the other variants.  Here you go :)

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* Play Information *



New Sounds              : no.  too bad you can't have custom footstep
			sounds.

CTF Skins               : yep.

VWEP Support            : no.  Valkyries carry GU-11 gun pods only :)





* Construction *

Poly Count              : 905

Vert Count              : 596 Verts

Skin Count              : 5 Skins

Base                    : Valkyrie VF-1S 

Editor used             : Lightwave 3D 5.5, Q2 Modeler 0.9, NST 0.9,
			Paintshop Pro, Photoshop

Known Bugs              : none

Build/Animation time    : Approx. 20 hrs to convert both new models and 
			make new skins.




* How to use this model *

Unzip all files to your quake2\baseq2\players\valkyrie_vf1j\ directory, 
and select at player setup in multiplayer menu.  



* Copyright / Permissions *

Do whatever you want with it, just give me credit and don't sell it 
(unless you want to give me my cut)


QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.










