***************************************
02/05/98 - Adapted to qED by AzrKnight
Realigned all prefabs to origin 0,0,0 and retextured them in the
default Quake textures for commonality.
Realigned a few brushes in 2 or 3 of the windows.
***************************************
Windows.zip
A set of simple windows by Noel Weer
of The Quake Workshop
http:/www.brutality.com/qworkshop/


winpeakd.map  6 brushes
A simple square window with a peaked top.

winpara.map   8 brushes
A window cut with a parallelogram. Pretty
cool for a metal level.
4 of the brushes could be considered extra -
simple bounding holders.

winrndhi.map  16 brushes
A round window. A bit steep in
brush count cost; however,
4 of the brushes could be considered extra -
simple bounding holders.

winrndhi.map  12 brushes
A slightly less round window, that
is more friendly in the subject of
lower brush count; and, again,
4 of the brushes could be considered extra -
simple bounding holders.

windiamd.map  14 brushes
A decorative window, an idea I got from
the railings on a porch near my
house.