02/04/98
Adapted to qED by AzrKnight
Changed textures to the default Quake set otherwise unchanged


q2octhall.map - matthew 'bushboy' trow
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This is an approximation of the octagonal type
halls as  featured in the Quake2 demo in the slime pit thing -
the door is not featured.
The textures are old Quake textures, but are aligned
with care, so if you want to keep them as they are
use texture lock if available in your editor

24 brushes,
144 faces