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02/04/98
Adapted to qED by AzrKnight
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Octapipes - Jean-Francois Groleau & Matthew 'bushboy' Trow
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Jean submitted two nicely crafted octagonal pipes, 128x128 & 96x96,
so I decided to create corners for them & then created a reducer
from 128 to 96.

octa128 - 8 brushes, 56 faces
octa96  - 8 brushes, 56 faces
octareducer - 16 brushes,112 faces
octa128cnr - 16 brushes, 112 faces
octa96cnr - 16 brushes, 112 faces


Also included are seals for the ends of the
pipes (octa128seal & octa96seal) and inserts
for walls (octa128insert & octa96insert)

All the prefabs have the lowest possible brush count and
were created using only vertex editing - no brush subraction.

Texture application can get a bit tricky on the corners and
reducer, depending on what you use - i would suggest a flat
texture.