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02/21/98
Adapted to qED by AzrKnight    <azrknight@planetquake.com>
The qED Prefab Park    <http://www.planetquake.com/prefab>
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dome.zip - Matthew 'bushboy' Trow.
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A challenging item to create indeed - the only reliable way to create a dome, I discovered, was to uses triangles.
This prefab can be scaled and stretched without any QBSP errors as far as I have noticed.
Serious pain to make, the vertex editing gives you a headache :)

18 brushes,
90 faces