PREDATOR QUAKE2

Concept:		Mack "^Metal^" Martin
Head Programmer:	Ben "Beamer" Winter
Programmer:		Mack Martin
Playtesting:		Mack Martin, Ben Winters and Bobby 
Head Modeler:		Kid		
Skinning:		Kid
Other Models:		Konvict and Definately |||Rage|||

Special Notes:		Wildone for his Grapple Hook
			SaTaN for his great chase cam code up on Qdevels
			

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How to install:

	Unzip the contents of this file into your Quake2 directory and run Quake2
with the +game Predator.  Thats it.

Rules:

1.	The Predator is invisible.
2.	It's a game of every one against the Predator
3.	Kill the Predator and recieve a frag and you become the Predator
4.	Kill a marine as the predator and get a frag and some ammo/armor

How the Predator works:

1.	You have 5 weapons:
		A)	Your claws.  Shortrange and you never run out of ammo
		B)	Your Spear.  Medium range, never run out of ammo
		C)	Plasma Cannon.  5 shots per marine killed
		D)	Razor Boomerang.  2 per marine killed

2.	You have a VERY good grappling hook.
	Bind Keys to:
		+hook	(fires hook, if you hold down and it pulls you up)
		+shrink (pulls you in)
		+grow   (lets out more line)


How the Marines work:	

1.	You have several new weapons, weapons with 2 fire modes are:
		A)	Shotgun (wide and normal spread)
		B)	Machinegun (burst and normal fire)
	The rest of the weapons are self explanitory... shoot them and see.

2.	As mentioned before... DONT KILL MARINES.

Remember... This is the .90 release, please email any bugs you find to mack.martin@csus.edu



Credits:
Mack Martin:	Code, Concept and Web Design
Ben Winter:	Code (like 90% of it)
Kid:		Models of Predator Disc Throwing hand, Disc, Invisible Predator
|||Rage|||	The Clawed Hand (looks good doesn't it)
Konvict		The clawed hand used for the net gun and aiming.
Wildone:	Grappling Hook Code and Models