Source of Power Quake2
September 1998, Spine Design

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The Game
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Due to a shortage of ammunition and an abundance of hostile opponents,
you have been forced to wire your weapons directly into your own life 
essence... you are your own ammo.

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The Rules
=============================
Essentially, normal deathmatch rules apply, each firing of your 
weapon decreases your health total.  Each weapon does differing
amounts of damage as shown on this table:

Weapon			Damage(per fire)
-----------------------------------------
Blaster                    3
Shotgun                    4
Super Shotgun              12
MachineGun                 2
ChainGun                   2
Grenade Launcher           5
Rocket Launcher            10
HyperBlaster               3
RailGun                    20
BFG                        80
Hand Grenades              8

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Installation
==============================
Unzip the Source of Power Quake2 files to your Quake2 directory,
then run Quake2 using the following command line (or just use the 
enclosed link, set to c:\quake2 by default):

quake2 +set game sop +map <anymap>

==============================
Legal Stuff and Credits
==============================

Spine Design is:

James Bielby		Code
Josh Dalcher		Concepts and Support
Brian Collins		Art and Graphics

QUAKE II textures, images and other graphics copyright 1997 Id Software, Inc. QUAKE II is a registered trademark of Id Software, Inc. All rights reserved. All original content is copyright (C) 1998 Spine Design and may not be used in whole or part without express written consent. 