Powerball 2 V 2.0 (Release date: June 98)
"The Earth shudders and spawns forth a new fire to 
burn the depths of your souls..."
			^Dante^ - June 1998


How to play Powerball (The Aim)
=====================
The aim of Powerball is to have more points than the 
other team. You can do this by scoring points in the 
oppositions goal (the one with their colors all around 
it). 

Scoring
-------
You get 10 points for your team if you score a 
goal by running into the goal with the Powerball 
or 5 points if you throw the ball into the goal. 
In the default mode, personal frags do not count against
the team score.
There are two scores at the top of the deathmatch 
scoreboard which represent the total score for each 
team.

Throwing the ball
-----------------
Bind a key to the command:
	cmd throw
to throw the ball with it. Practice your throwing! 
It will be one of your most valuable assets in Powerball.
. 
To throw an orb, bind a key to 
	cmd throworb

Orbs
----

Orbs are special Powerups made famous in Powerball for 
Classic Quake... their abilities are...

Air:  Gives a boost to your jumping ability; no fall damage
Fire:  Doubles your Damage
Earth:  Half Damage done to you
Water:  Unlimited Rebreather and faster swimming
Shadow:  Partial Invisibility


Maps
----
Current maps are:
pb1 = Powerbase2 by Brian "EvilBastard" Collins
pb2 = Powerball: Two Shades of Pain by Shmitz
pb3 = Powerball: Waiting for the Rains by Shimtz
pb4 = Powerball Warfare by Tetsuo
pb5 = Dr. Frag's Powerball Arena by Dr. Frag

More maps are in the works. If you want to create a map 
feel free! If its good enough we will include it 
(at the moment this means anything will go in :-) 
Go to mapents.txt for the entity information.


Teamplay console variable
-------------------------
There are different values for teamplay:
0 - Can't hurt other team members but can hurt self (recommended mode)
1 - Can't hurt other team members or self at all!
2 - Can hurt everyone

Version Info
============

Powerball 2.0
	History Resets

Powerball Team (pball@planetquake.com)
======================================
Kick Ass Coding - James "Skull" Bielby (james@bielby.u-net.com)
Fcuking Excellent Art - Brian "Evilbastard" Collins (brian@zono.com)
Amazing Web page,Support and Distribution Shite - Josh "^Dante^" Dalcher (dalchrc@heart.net)
Sound Guru - Nate "Dorkass" Kozloski 

Many thanks go to LM_Jormungard (mike@ictv.com) for the basic teamplay stuff.
http://www.planetquake.com/powerball
http://www.bielby.u-net.com