MAIN ITEMS Player Weapons Misc CONTROL KEYS BACKGROUND STORY TEAM
Background What's Unloaded? Who are all the people working behind the scenes to bring this to you? Well, you have come to the right section. What is Unloaded? Unloaded is a Partial Conversion brought to you by Outhouse Productions. Unloaded is played from an overhead perspective. Unloaded is 100 classes spread over 2 packages. Unloaded is 8 all new models. Unloaded is 4+ all new maps. Unloaded is about 10,000 lines of code. Unloaded is about 50 new images. Unloaded is about roughly 4 straight months of work. Who are all the people working on Unloaded? Well, on top of what you can find on the team page, here are the ages and short descriptions of various people on the team. Carlos "c0mpi1e" Cuello c0mpi1e's a 19, computer science major, all around computer geek, programming dork, etc. has been active in the Unreal scene since day one. Programmed most everything you can find in Unloaded with the exception of some of the weapons and inventory. Christopher "Stallion" Lambert Stallion, 15, is always getting his hands on any Unreal related piece of material he can find. When he finds some, he pimps away over at Planet Unreal. Blaise "Vegeta" Frazier Vegeta's a 15 year old mapping wiz, all the single player linked levels were done by him. Veli-Matti "Olento" Koukeri Olento is a 19 years old Finnish madman and Unreal community oldskooler. (been there over 4 years) Although he's been working on graphics for multiple TCs and various other game projects, Unloaded is the first one that actually got finished. Zack "ElDrago" Coddington ElDrago's been skinning for about a year and a half, and just happent o be the head web monkey at UnrealNation.net.