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UT DPMS Source Change Log
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Release 3:
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Changed in release 3:
o Removed the 'SpawnCarcassClass' function from DynamicPlayer.
o Removed the 'SpawnZoneActor' function from DynamicPlayer.
o All static info classes now use 'Other.Spawn(...)' to spawn classes.

Classes updated in release 3:
  DynamicPlayer
  PlayerMeshInfo
  PlayerPawnMeshInfo
  TournamentPlayerMeshInfo
  TournamentFemaleMeshInfo
  TournamentMaleMeshInfo
  TBossMeshInfo
  UnrealiPlayerMeshInfo
  HumanMeshInfo
  MaleMeshInfo
  NaliPlayerMeshInfo
  SkaarjPlayerMeshInfo
  PawnSoundInfo
  PlayerPawnSoundInfo
  TournamentPlayerSoundInfo
  

Release 2:
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Changed in release 2:
o Moved the Dodge function from the PlayerSoundInfo class to PlayerMeshInfo
  so that it can be called internally by the WalkingProcessMove function.
o Removed the reference to the Dodge function in TournamentPlayerMeshInfo.
o Declared the Dodge function in PlayerPawnMeshInfo after WalkingProcessMove.
o Moved the UnrealiPlayerMeshInfo class so that it extends PlayerPawnMeshInfo
  so that it should be easier to maintain.
o Moved the UpdateEffects function from TournamentPlayerMeshInfo to PawnMeshInfo.

Classes updated in release 2:
  PlayerSoundInfo
  DynamicPlayer
  PawnMeshInfo
  PlayerPawnMeshInfo
  PlayerPawnSoundInfo
  TournamentPlayerMeshInfo
  UnrealiPlayerMeshInfo
