June 1, 1999

Installation		: unzip it in your baseq2/maps directory

Title                   : Bainard Syndrome

Filename                : bainard.bsp
Author                  : Eric Evans "Swartz" 
Email Address           : swartz@planetquake.com
Homepage                : http://www.necroticsoftware.com

Other Levels by Author  : Quake 2:		Unreal:
			  NetTown		DMSantuary v1/2
			  Roundup		Return Home
			  Swartz End		RealDM_Dementia
			  Ebon "Remake"		RealDM_Speed
			  DM2  "Remake" 	Real_Caverns
						Real_DarkKeep
						Real_McSwartzly
						Real_Milk
						Real_Shrines
						Real_Underdwellers

			(all maps can be viewed, and downloaded from
			 "http://underworld.fortunecity.com/goblins/660/")						
			                        

===========================================================================

* Play Information *

Single Player           : NO
Cooperative             : NO
Deathmatch              : up to 6 player FFA
1on1/2on2		: recommended

* Construction *

Base                    : scratch
Editor(s) used          : QERadiant build 147
Other Prog(s) used      : None
Known Bugs              : None
Build Time              : 10 Hours
Texture Wad(s) used     : e1u1, e3u3
Build Machine		: PII 450, 256MB
Compile machine         : PII 450, 256MB
Qbsp time		: 10 seconds
Light time		: 10 min 3 seconds
VIS Time     		: 7 min 40 seconds

*notes*

This map was constructed to "play" with the arghrad lighting features.  Also 
I did this map to get a handle back on quake editing so that I can be ready
the second Quake 3 is release!

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.

This BSP may be distributed over the Internet and/or BBS systems. 
You may NOT distribute this BSP commercially without my express permission.

