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Title                   : CTF-StationBTS

Author                  : Niles "Skankey" Sankey

Date                    : June 4, 2000

Filename                : CTF-StationBTS.zip

File contents           : CTF-StationBTS.unr (Map)
                          CTF-StationBTS.txt (This file) 	

			
Email Address           : skankey@planetunreal.com 

Home Page		: http://www.planetunreal.com/skankey

Description             : 

This is a medium to large CTF map set in something of an industrial look in the future.  It's a good sniping map, and success depends greatly on choice of weapons for each area.  Flag captures are difficult, but bots will do it pretty well.


			
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Play Information	

Deathmatch              : sure... but why?
Assault			: No
Domination		: No
Capture the Flag	: Yes
Recommended No. Bots    : 8-16
Comments		:   

This is my 6th map using UnrealED.  The 4th for Unreal Tournament.  This is probably my best map to date.  Some problems with framerate, and it also can be difficult to discern teams in the "main area".  Bots utilize entire map, but rarely are seen in the central tower.  They will occasionally use the Redeemer and snipe from it (the tower, that is).

As said in the description, weapon choice is critical.  Best strategy (that I found) is to use the sniper riffle or minigun in the main area.  Use the Ripper when entering the base.  Just unload, and the blades should rip apart any one around the corners. Use the Flak Cannon or Rockets to kill the main flag defender.  Then, run like hell back to your base.

If you try to drop into the bases from the outside area, you will get blown into the lava pit.  You still can drop in using the Translocator.  Because of this, I think that disabling the Translocator might be better.  If not, it's too easy to drop and Translocate from outside the bases.  The Shield Belt and U-Damage can still be obtained with the Jump Boots.

Special Thanks to Will, Ned, Nitin, dsm2, & C.H.U.D. for helping me play-test this map.  I really appreciate this :)
 

Check out my future map projects at: http://www.planetunreal.com/skankey

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Installation instructions

Unzip "CTF-StationBTS.unr" into your UnrealTournament/Maps folder.


KNOWN Problems: Not really.



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Construction

Editor used             : UnrealEd

Build Time              : week or 2 or 4 or 6


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Other maps by Author:

DM-Mcbain Castle
DM-Oblivion (For Unreal, before the UT DM-Oblivion.  No relation.)
CTF-Increase
CTF-Infrastructure
CTF-PolarOpposites

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COPYRIGHTS/PERMISSIONS

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.


===================================================================

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

