Rocket Arena UT v1.2 README Addendum

I.  Quick Start

  1. Start a Practice Session with Rocket Arena selected.
  2. Create a Team.
  3. Enter the arena.
  4. Type addbots 1 to add a bot team to play against.

II. What's New in 1.2
       
  - New Server Option: "Force 1 on 1"
    When turned on, 2 on 2 maps are played like 1 on 1 maps.

  - New Server Option: "Force Instant Rocket Fire"
    When turned on, all players are forced to use instant rocket fire.
    Note: Unfortunately, this toggles the client side instant rocket fire
    swtich which has to later be turned off manually.

  - New Client Option: There is now a control to turn off the
    team status display on the HUD.

  - The HUD team status display now shows more information about
    your team.  The following status condition might appear:

    [Waiting for Members] This means you are on a team, but it needs
    more people.  The size of the team is shown.

    [Ready to Enter] Your team is full, now you need to enter the game.

    [Waiting to Play] Your team is full and in the game, you are in
    line to play.

  - Pressing F2 will show you a list of everyone in the game.


III. Bug fixes.

  - Players will no longer be able to shoot before "Fight!"  They won't
    have weapons until the announcer says "Fight!"

  - All known "Accessed None" bugs have been fixed.

  - Game no longer crashes on map switch.

  - Game no longer crashes when MapList is accessed.

  - Bots no longer appear briefly when added.

  - You can no longer spectate spectators.

  - You can no longer get more than one person on a playing team
    while a game is in progress.

  - Ping/packet loss now displayed on scoreboard.

  - vs. sign has been removed.

  - Team Status is now positioned properly at low res.

  - Main menu keybinding now works properly.

  - Voice taunts play audibly.

  - You now get a message when someone joins your team.

  - You now get a message when someone leaves your team.

  - You now get a message when someone enters your arena.

  - You can no longer add yourself twice to a team.

  - The scoreboard should deal with long names more reasonably.

  - Overtime should never happen.

IV. Map Fixes

  - You can no longer fall through the grating into lava in Mage Tower.

  - You can now select the Morbias pickup in RA-Inoxx.

V. Known Isses We Can't Fix (Cos they aren't our fault.)

  - Mod menu item doesn't appear at all.
    Some other mod menu item is broken and is causing the Mod menu
    to break.  Look for .int files of mods that you have installed
    or uninstalled and remove them one by one to find the broken one.

  - A few RAUT maps are not loading (can't load "slums.lights")
    One of the maps released in the Make-Something-Unreal CTF contest
    included a utx file that overwrote a UT slum.utx file.  This
    causes RAUT's maps to mess up.  Please get slums.utx from the UT
    cd and place it in your UT\textures directory.

  - You timeout when connecting to a server.
    If your mesh is one of the Bonus Pack meshes, the server you
    are connecting too is sloppily configured.  Email the server admin
    and tell him to add "ServerPackages=RocketArenaMultiMesh" to his
    UnrealTournament.ini

  - You see players that are invisible! Floating Weapons!
    Same as the problem above.

VI. Notes for server admins.

   Please please please make sure you add RocketArenaMultiMesh to
   your ServerPackages list if you are running with the Bonus Pack.

