------------------
 UT Cache Manager
------------------

UT Cache Manager makes it easier to manage files you've downloaded 
while played Unreal Tournament online.  You can either delete the
file from your cache or add it to your Unreal Tournament installation
permanently.  UT Cache Manager also tells you what file type each file
is, its size, and any other files in the Cache it requires.  File 
types supported include Maps (.unr), Textures/Skins (.utx), and 
Scripts (.u).


Instructions

UT Cache Manager will run from any folder on your system and doesn't 
keep any data of its own so it can be placed anywhere.  UT Cache 
Manager will not run if it detects Unreal Tournament or UnrealED
already running (to avoid file sharing problems).

Questions/Comments/Bug Reports go to ntruder@home.com.

- William 'Ntruder' Chenoweth (ntruder@home.com)

------------------
 Revision History
------------------

 v1.65 - Now compatible with UT 413 Cache scheme
	 Added support for Music (.umx) files

 v1.6  - Revised file reading scheme for speed
         Revised relationship determining scheme for speed
       
 v1.5  - Added lots of new stuff:
        *Uses Tree View Control format
        *Added multiple selection support
        *Displays file size and required files
        *Able to move required files automatically
        *Displays total Cache file size
        *Easier to change Unreal Tournament folder path
        *Improved Registry error checking and Folder Selection support

 v1.0  - First version, no pre release versions

