

DMUTNuclearUT

Author: erik corradino

email: at webpage
webpages : www.emilyc.com/eriks


date: 11/29/99        


time to create map:  4  hours 
( i am not an unrealed expert.)


Mapname : 
DM-NuclearUT

this map is inspired by the movie aliens. and sphere
it is named to get attention!

The columns are Nuclear Cooling Rods and the blue liquid is 
super hot radioactive Poisonious water.



note put map in:

C:/unrealtournament/maps

My other UT death match map is DM-PentagramOverLavaUT (3-8 people)


type of map: deathmatch only 2-3  people. 


The Bots work well on the catwalks better than I thought!!!




Maps that are too big and or have too much 
eyecandy are no fun  to play in dm. :(

All mod authors of tcs or ctf makers: 
 u are allowed to modify this map and use it and redistrube it freely!!!
 just keep it at dark or it will look like shit! 


this is a small and lighting fast deathmatchmap

www.planetunreal.com/nalicity





the best map of that pack is 
dmvampirefortressarena which is rated an 8
 ( from 1-10 ) it is for unreal 1 (I will port it soon)


 


Purpose :
Most maps made are  best with 8-16 people( they are too big for deathmatch). Most servers on the
net have 3- <10 people on them.  sometimes even teamfortresss, thunderwalker, and loki have too few people on them many times. for those maps u need 10-20+ pple or the game will be slow. :(




botsupport: Yes! just One or two and that is it.
It is a small map. 

compile time: 10 sec  approx

map name: DM-NuclearUT

This is a small simple clean and mean map for 2-3 people only!!


why? too many maps are too big and no fun!
wickedmanison would be great in single player
or team multiplayer with 14+ people.
it is too big for lighting fast/fun dm.

health is not added to my maps because it
creates large gap in frags between high pingers
and low pingers and also between normal players
and great players. Brian Hook and tresh wrote about this.

map size:  ~410 kb

map requirements: 
 
233mmx pent and 128 ram. raw mininum!

A +500 pent II/III with +128 ram and tnt card is great!


design goal: map was made for death match 
(2-3 people!!! people for a frag fest!!!)

to all mod authors ! u can modifly this map and use it freely
just leave this read me intact and also keep the map at dark!
 and email me thanks.

warning: if u add to much to the map it makes it slow!!!
i deleted a bunch of stuff to speed up the map. 
decorations are nice but deathmatch speed is what
is in for me.




note: if u recompile  it, remember bsp tab and checkmark 
the autolight to keep the lighting intact or
it will mess up the lights and make the map look bad.


Mistakes made:  none  ! 
note: this is my  8th?9th  map ever released!

I only have <100 hours of unrealed experience.




Since i am learning , 
i think maps should look good but should also be 
minimalist for lighting fast play.


future maps:  secret!
when the new unrealed comes out it will be less buggy!


webpages for unrealed:
www.unrealed.net 
www.gamedesign.com or net?
www.unrealized.com      
www.captured.com      

//============================================


I know this list needs to be updated:

these below are the best maps on the net:

dmether
dmcosmicsmack        these 5 are the best !
space and beyond
dmcyberescher
dmhalls of hell




sinfornia
dmmidwinter
seabattle
dmrocktheboat  ( my all time favorite)
doom2
dme1m7z  ( great with 2-3 bots)
wicked manision  eye candy  good in dm with 10-<20 people
dmRagnarok
dmwhisper
dmobservatory
dmcloudcastle
dmoilrig
dmimpact
dm2001

dmtaz
dm4warcastles
dmuwarfort
dmfort4
dmbelltoll
dmriot
dmtwilight
decyberbridge

dmdream             similar to the quake3 map in the avi clip
dmdruidtemple
dmnightbridge
dmhadrian






