================================================================
Title                   : DM-Wrightsville Dam
                          
Author                  : Steve Keene 

Date                    : Mar 25 2000 

Filename                : DM-Wrightsville.zip

File contents           : DM-Wrightsville.unr
			: DM-Wrightsville.txt
			  
			
Email Address           : hb4779@together.net
Home Page		: none
Description             : Dam. 
                         
================================================================

Play Information	

Single Player           : No.
Deathmatch              : Yes.
Capture the Flag	: No.
Recommended No. Bots    : 7 - 9

Comments		: Large map, lots of water, and a dam (named after one near where I
			  live).  I started thinking this could be a good Assault map, but
			  I need to learn more on UED before attempting such a feat.

			  Couple interesting movers - rubber raft & tram car. Watching the 
			  bots use the raft was cool (though it wasn't on purpose; once they 
			  happened to get on, they stayed on unless confronted by another 
			  bot), and to get them use the Tram, I stuck a PlayerStart on it 
			  (cheap, I know :).  

			  This may be well suited for Infiltration or StrikeForce (when it 
			  comes out), as it's big and "realistic".

			  Have fun!
			  
                          

=================================================================

Installation instructions

Unzip files in your UnrealTournament/Maps folder.


KNOWN Problems: Couple - Bots sometimes get stuck trying to jump out of water in some spots
		and have seen them camp near Health tank.  

		I haven't seen any BSP holes lately, thank God (this map is a good candidate 
		for having them, given all the funky geometry and intersecting I did).

  		The other issue is poly count - I really tweaked the hell out of this
		to keep it as low as possible in the majority of places, and given this is 
		an outdoor map with a dam, it twernt easy.  I think I did pretty well and
		really have just two areas looking at the dam from afar that has a the
		highest counts, (at one point it hit 250, but really this is as low as I
		could get it and still keeping the theme and look I was after).  I don't 
		think you'll have a problem with it, personally.



=================================================================

Construction

Editor used             : UnrealEd (UnrealTournament V4.05b)         

Build Time              : 5 weeks


===================================================================
Other maps by Author:

Unreal:
  DMBarn
  DMAvalar
  DMPhuk'd
  DMPhuk'dUp
  DMMa'ab
  DM7Inches
  DMAthena
  DMMGS
  DMDecimate
  DM-Burak

UT:
  DM-UnsureUT
  DM-Unsettled
  DM-Unfettered_Access
  DM-Sands
  CTF-Noork's Elbow
  

Legal stuff:  This is my map, and you can't use it for anything beyond playing UT.  So there!


