================================================================
Title                   : Weapons Of War
Finished on             : Sun 29 april 2000
Release date            : Mon 6  june  2000
Filename                : DM-WeaponsOfWar.unr
Author                  : SnowDog
Email Address           : SnowDog@theDoghousemail.com 
Where to get it         : At Nali City 
Additional Credits to   : Wolf for creating an excellent tutorial
			: Greygore and his gr8 website
			  (check it out @ www.unrealized.com) 
			: Nali City for all their great work at 
			  testing & reviewing levels. 
			  
   	                - the testers -
			: Erazor 
			: Lupus  
			: LazaruS 
			
			: And to you for playing my level !!
			  (well, at least for reading this file)
================================================================

--- Play Information ---
Game                       : Unreal Tournament I guess
Level Name                 : Weapons Of War
Single Player              : Botmatch
Cooperative                : 2vs2 Could be fun, but that's up to you
Deathmatch                 : Yes 
Dark Match                 : No
Difficulty Settings        : ''
New Sounds                 : ''
New Graphics               : ''
NewUnrealScript            : ''
External DLLs              : ''
Recommended no. of players : 2-4  

Known bugs                 : This bug is actually not my fault : When playing with
			     any "one type of weapon" mutator, some weapons appear to 
			     float in the air (check out the place where the ripper lies). 
		             This is because I gave all weapons other angles, but they 
			     are being reset when you change it.

			   : There is a minor glitch near the small "flaktower" that I
			     can't get away. You can hardly see it unless you're going
			     to look for it. Anyway, I planted a tree in front of it to
			     hide it a little.		

Tips                       : Don't play with more than 6 players. The level is very small
			     so there was not much space for more playerstarts. Anyway,
			     there's enough to do with just 3 bots.
			    
			   : Give the bots the ability to camp (In the configure bot 
			     screen), enable "Sniper rifles only" and turn off the music 
			     to create a Rainbow Six like game (2-3 bots). 
			     
			   * It could get boring once you know where the bots' 
			     ambushpoints are, but if you like to kill without 
			     being seen, this level is one for you.

			   : Be sneaky

================================================================

--- Description ---
The level is basically a sort military depot.

It's small and perfect to play a sniper duel. I've spend a LOT of time pathnoding 
and adding detail. This took a lot of time but with great result. 
The bots get everywhere with ease and can be very evil, so its (almost) like
playing against human opponents.

Framerate doesn't drop below 28fps that's on 800*600 with 16 bit color
on a Celeron 400 with 128MB, TNT(1) (I know, yours is probably better !!).

If you think something has to be done to make it better, please mail me and I 
will send you an enhanced version. I also like to get some feedback. 

-* THANX & HAVE FUN !! *-
================================================================

--- Construction ---
Editor(s) used          : UED
Base                    : Started from scratch
Construction Time       : About 35 Hours Building
			        10 Hours Pathing & testing
			        5  Hours Additional stuff 
--- Installation ---            
Put the .Unr file in your /maps directory

Copyright / Permissions
-----------------------
This level is copyrighted by Eric Ettes (SnowDog) 1999.

On the other side, can I stop you doing whatever you want with it ?...
At least mention me if you use anything from my level.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.