================================================================
Title                   : DM-WarlordsCathedral
Version                 : 1.0
Release Date            : 26th April 2000
Filename                : DM-WarlordsCathedral.unr
Author(s)               : James "Ratlord" Rakich
Email Address           : ratboy@opera.iinet.net.au
Web Page                : http://www.iinet.net.au/~ratboy/
Description             : This a Deathmatch Arena inside a cathedral.
Additional Credits      : Sannibal, Shade, Bitchass, Cykobot and Garf for Beta Testing.
                          www.unrealed.net for the Tutorials that got me started :)
                          "Mindbox" by John Monette

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-WarlordsCathedral.unr
Single Player           : Botmatch
Cooperative             : Nope
Deathmatch              : 2-6 players
Dark Match              : No
Difficulty Settings     : Nil
New Sounds              : Yes, Mindbox.umx
New Graphics            : If you count the screenshot :)
NewUnrealScript         : Nil
External DLLs           : Nil
Known bugs              : Nil

--- Construction ---
Editor(s) used          : UnrealED Beta
Base                    : The Blank Infinity of an Empty Map
Construction Time       : 4 days (not including changes after beta tester input)

Installation
------------
Unzip the .unr file into your Unreal Tournament/maps/ directory.
Unzip the .umx file into your Unreal Tournament/music/ directory.

Author's Notes
--------------
When I was having a look at the monsters of Unreal (was gonna make a single player level) I came across the Warlord. I thought it would do pretty good as a boss so I established of a setting. The perfect place I thought would be a Cathedral, so eventually I'd have to build it.

A few days into the building of the single player levels I had planned I got a little bored with it. The techy feeling of levels, all clean and such didn't really appeal, so I for some reason started the Cathedral at about 12 midnight :). 4 days later, this is the result, hope ya like it!

At first I intended this map as a one on one map, but I found that a 2v2 Team DM can be pretty fun on it.

Polycount Problems
------------------
The Warlord's Podium area has a high polycount I've found.

Known Problems
--------------
The bots tend to skip a bit on the stairs, I think that might be because they are so steep.

Copyright / Permissions
-----------------------
This level is copyright James Rakich 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

-----------------------
"Mindbox" (C) & (P) John Monette 1999

----------------------
Unreal Tournament (c) 1999 and UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo 
are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.