

Author: NeuralNet

email: www.emilyc.com/eriks

date:11/30/99

time to create map:  All day (+8 hrs)

This map: 1-10 is a 8-9 for DM play with 2-4 people! only!
this is way better than Dm-oblivion by Epic, 
but not as good as Morpheus or the Longest Yard.
Small and fast dm map.


Maps (2) : DM-Vampires-blood for Deathmatch with bots and
DM-Vampire-Fortress for networks.

In the Vampires-blood level i filled the main room with 
lava why? because i choose to not put in a spiral stair-case
because, it slowed the map down too much so I added Jumpboots
In the Dm-Vampire-fortress, ( 3 levels of height in that map and
2 levels of height in the DM-Vampires-Blood) I found out playing 
with my levels that bots do not like jump boots so i decided to 
have 2 extremely similar maps but optimized for individual things.
The fortress level can be play with bots but they cannot get out
of the chessboard bottom.

Note: the original version of this map was 50% greater in size
and it ran way to slow so i started from scratch!


Requirements: 96 ram for win95 and 128 ram for win98/nt/2000!
this is  for unreal tournament Only! 

Purpose : A very small Deathmatch map for 2-4 people only . It is 
also very bare (minimalist "no fancy stuff") for lighting speed.


this map is for 2-4 people Only! best with 2 on a network

bot support: yes! they work good!


computer used: 

233mmx pent, 96 sram, 6.2 hd ,TNT card 16 ram
56 robotics modem. windows Nt 4.0 sp 4 (NT sucks!)


compile time: 15 seconds approx

maps name: DM-Vampires-blood and Dm-Vampire-fortress
 

map size:  < 620 kb each

map requirements: 

no 3d card: 300mmx pent and 128 ram.
with 3d card:  +233mmx and +96 ram . 
a 500 pent/ 256 ram with a tnt card is great!

maps like e1m7 ( the last level in quake 1 first episode )
are great for dm. fast and simple. this map is addictive in dm.!!


design goal: map was made for death match   with 2-4
people for a frag fest!!!


warning: if u add to much to the map it makes
 it slow!!! i deleted a bunch of stuff to speed up the map. 
decorations are nice but deathmatch speed is what
is in for me.



if u recompile  it remember bsp tab 
and checkmark the autolight
to keep the lighting intact or
it will mess up the lights and
 make the map look bad.


Mistakes made:  None ! It is 100% perfect!
this is my 2 best maps my third would be DM-Dragula and
forth would be DM-PentagramOverLava all  others of mine suck! 




future maps:  secret!


webpages:
www.unrealed.net  
www.gamedesign.net
www.unrealized.com      

www.captured.com     

//=======================================================

best maps of the net for unreal: 
I hope they update them for Unreal Tournament

Dm-VampireFortressArena for UNREAL 1 my best Unreal 1 map rated an 8 
at www.planetunreal.com/nalicity   (bots better in UT)

dmether
dmcosmicsmack
space and beyond
sinfornia
dmmidwinter
seabattle
dmrocktheboat  ( my all time favorite)
doom2
dme1m7z  ( great with 2-3 bots)
wicked manision  eye candy  good in dm with 10-<20 people
dmRagnarok
dmwhisper
dmobservatory
dmcloudcastle
dmoilrig
dmimpact
dm2001
dmredarena
dmtaz
dm4warcastles
dmuwarfort
dmfort4
dmbelltoll
dmriot
dmtwilight
decyberbridge
dmtagar
dmdream             similar to the quake3 map in the avi clip
dmdruidtemple
dmnightbridge
dmhadrian
dmCarnageArena
dmHallsofhell    a small and addictive map.

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All mod authors of tc's or ctf makers: 

u are allowed to modify this map and use it
and redistribute it freely!!!!!
just keep it at a min of half dark! 
(to me the map is 3/4 dark now)
