Map Title :  The Tusk Station

Author    :  Walrus(ShaMaN) aka Tony Collins
             psykowalrus@eidosnet.co.uk
Release
Date      :  24 February 2000
	     I built the original TuskStation for Unreal in early 1999.
	     This version is a totally re-textured, re-engineered and
             re-configured version for UT and the 21st century :-)
             All I've kept is the shell of the building and the funky
             skybox - thx to Clawfist for the inspiration for the sky !



Game Type :  Deathmatch, team DM for small teams.
	     
	     
             
Description :  Intense fragging action in and on top of a futuristic
               power station.  There are two main power towers, each
               circled by multiple floor levels to provide some heart-
               pumping action.  The roof area is a bit quieter, but
               it's the place to go if you're looking for powerups !
               Due to the nature of bot AI, they are more interested in
               fragging opponents than hunting around the upper reaches
               of the map for goodies but whilst you roam about the roof
               they will be racking up the frags so try and keep your
               play balanced.


               
Ideal Loads :  Free for all DM = 2 to 8 (I found 6 players to be good)
	       Team DM         = 2 to 4 per side
                              
               
Shouts !       All my superb colleagues in the ShaMaN UT Clan. 
               Also a shout to YOU for trying this map out - mail me 
               some feedback please !

Legal Crap  :  Don't be a sad git and pirate this map to make your own 
               levels unless I've given you permission to do so :-)
 	       Also, this map is NOT to be distributed on any media 
	       (CD's. floppies, etc etc) except from UT site file archives
               without my express permission.  Thanks.