================================================================
Title                   : DM-Toxicity
Version                 : 1.0
Release Date            : 12/3/99
Filename                : DM-Toxicity.zip
Author                  : Scott "Crash7" Crank
Email Address           : scrank@netdirect.net
Web Page                : http://netdirect.net/~scrank
Description             : Industrial style deathmatch level for
                          Unreal Tournament.  Started as an
                          Unreal level.  Was converted over to
                          Unreal Tournament and completed.  My 
                          first effort at Unreal editing. I 
                          think it's pretty good for a first 
                          timer.
================================================================

--- Play Information ---
Game                    : Unreal Tournament
Level Name              : DM-Toxicity.unr

Single Player           : No
Cooperative             : No
Deathmatch              : Yes. 4 or more recommended.
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No.
Known bugs              : One spot where if you look at just
                          the right angle, a poly or two might 
                          disappear.  Deal with it. :)

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : New level from scratch.
Construction Time       : Don't ask.

Installation
------------
Unzip to Unreal Tournament maps folder and start a practice
session.  Select DM-Toxicity and play.

Author's Notes
--------------
Bots won't go to the damage amplifier or shield belt.  A bit
too complicated a move for them.    

Copyright / Permissions
-----------------------
This level is copyrighted by Scott "Crash7" Crank 1999.

Authors may NOT use this level as a base to build additional 
levels.

You are NOT allowed to commercially exploit this level for 
profit in any way, including but not limited to, putting it
on a CD ROM or any other medium that is sold in or out of
retail channels, without the written permission of the author.
You MAY distribute this level through any electronic network
(internet, FIDO, local BBS etc.), provided you include this
file, leave the archive intact, and do not charge a fee 
for access to this file.

