The Great Pyramid

A map by Marco Sabbadini (msxyz@hotmail.com)

IMPORTANT: This map for Unreal(TM) Tournament is distributed freely. 
Before including this file into any commercial CD-ROM, please send a 
e-mail notice to the author. This map CANNOT be modified, altered or 
changed in any way without the written permission from the author.

Title: DM-The Great Pyramid
Version: 0.99 final (03/26/2000)
WARNING: This map is intended for death match only. The pathnodes
layout is not suitable for team play.


Known bugs: Some minor graphic glitches when using 3D 16 bit Z-buffer.
            Please, DO NOT e-mail me if you feel something is wrong.
            The map is provided "as is". Other releases will follow in
            the future, according to the amount of spare time and will
            to carry on the development. This map has been builded in
            about 3 weeks on a 400 MHz K6-3,128Mb of RAM, Voodoo2 12Mb.

Recommended minimum number of players/bots: 8
Ideal number of players/bots: 12 (only 13 respawn points in the map)

NOTE FROM THE AUTHOR: This map was designed to fullfill my personal way
of playing Unreal Tournament. Very few power-ups, very few medkits, and
a lot of machineguns. Don't look for any Shock rifle, razor blade, or
pulse gun. They were not included in this map as well as any other
exotic gadget such as the quad damage or invisibility.

Look for the secret areas, you'll find some interesting things, but,
watch out!, once collected, they respawn very slowly (2-3 minutes) and
you'll lose a lot of time going after them, since they're located in 
some unusual places.

Enjoy yourselves,

Marco Sabbadini (msxyz@hotmail.com)




 







                





