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[ Map Information ]

Title                  : DM-Starship
Filename               : DM-Starship.ZIP
Date                   : 08/01/00

Deescription           : Deathmatch map for Unreal Tournament
Author                 : Nose of Night
E-Mail                 : NoseOfNight@gmx.de

Credits to             : Epic Games and Digital Extremes
                         Millenium, Isolation ,Randar, Cold Front, BEG, Mark Poesch
                         Knives, KarB for their great UnrealEd Tutorials
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[ Play Information ]

Games                  : Unreal Tournament
Map                    : DM-Starship
Deathmatch             : Yes
Team Deathmatch        : Yes
InstaGib Deathmatch    : Yes
Domination             : No
Capture the Flag       : No
Assault                : No
Last Man Standing      : Yes
Singleplayer           : Yes, with bots
Multiplayer            : Yes
Suggested Players      : 6-14

New Graphics           : No
New Sounds             : No
New Music              : No

[ Construction ]

Build Time             : about 60 hours (with testing)
Editor                 : UnrealEd

Known Bugs             : One, but not really a bug. The bots dont use the sniper
                         positions (I dont know to program them to jump up 
                         there).
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[ Installation ]

Simply unzip the DM-Starship.unr file to your Unreal Tournament\maps directory
(for example "C:\Games\Unreal Tournament\maps").

Then run Unreal Tournament, choose Practice Session (or New Multiplayer Game) and
choose DM-Starship from the list. Setup your game and click "Start"-Button.
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[ Description ]

DM-Starship is my second map for Unreal Tournament. It looks like the map DM-Phobos
(for me the best map for Unreal Tournament), because I partly used the textures
and the light of it. DM-Starship is a big map. I suggest 6-16 players to play.
I put in all weapons (only Chainsaw and Enhanced ShockRifle are missing). The
redeemer lies on one of the two lights in the dock (on the other is the Damage
Amplifier). There are two ways to get it, but I dont tell them. One is very
simple to find out, but for the other easier way you have to search first.
There are two sniper positions with view to the main hall, but I think its not
unfair, because you can frag them from back. In my opinion the map looks much
better than my first one. The reasons for it are the coloured lights, the lens
flares and other things. Hope everybody enjoys this map. It is prepared for
snipers and campers, but also for real fighters. Also hope Singleplayer
get on their costs. I really tried to configure the bots as good as possible.
If you find bugs please mail me. Ill try to solve them. So lets frag.
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[ Other maps by author ]

DM-GhettoBlaster
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[ Comment by author ]

Ill hope I can get tests, opinions and critic to that map on webpages or
per e-mail. Thanks.
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[ Copyright ]

Everbody may distribute this map via electronic means, providing that it is done
so free of charge. Everbody may not include or distribute this map in any sort
of commercial or non-commercial product. This map may not be used, in whole or
in part, as the basis of another map.

UNREAL (c)1999 Epic Games, Inc. All Rights Reserved. Distributed by GT Interactive
Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of
Epic Games, inc. All other trademarks and trade names are properties of their respective
owners.

