================================================================
Title                  : Satori
Version                : 1.0
Release Date           : 4:00 PM 01/12/00
Filename               : DM-Satori.zip
Author(s)              : Gregory Scott (Sudasana)
Email Address          : sudasana@hotmail.com
Web Page               : http://www.homestead.com/guanyu
			
Description             Deathmatch for 2-4 players, human and/or bots

Other levels by author  Halflife: Yamato Arena, Concorde Hotel, Shaolin
			Unreal Tournament : DM-Satori

Thanks to:
  BrushFe for playtesting and general support

================================================================

--- Play Information ---
Game     		Unreal Tournament
Level Name           	DM-Satori.unr
Single Player           No
Cooperative             No
Deathmatch              Yes
Dark Match              No
Difficulty Settings     No
New Sounds              No
New Graphics            Yes: Eastern.utx
NewUnrealScript         No
External DLLs           None
Known bugs              None

--- Construction ---
Editor(s) used          UnrealEd
Base                    Scratch
Construction Time       17 Days


Installation            Put DM-Satori.unr in your UnrealTournament/Maps directory,
			and Eastern.utx in your UnrealTournament/Textures directory.
			
------------


Author's Notes          
--------------         

There are few weapons in this map and little ammo, the outside areas are dark,
and most of the architecture is simplistic and unadorned. These are all intentional
design choices. I hope this map supports a type of play that I enjoy, a little more
strategic than frantic.

I also hope someone will develop Eastern.utx into a full and interesting texture set
based on oriental architecture and materials.


Copyright / Permissions
-----------------------
This level and the included texture pack are public domain. You have the unlimited
right to copy, use, or modify this information. You may not charge for this
information by including it on a CD or any other medium that is sold for money.
If you do choose to modify this information, you must include a record of the
previous authors and version releases involved. Any modification of this information
must remain public domain.

This is my attempt at making this level Open Source. I don't know if it qualifies
as computer code, but it is information. To find out more about the Open Source
movement, the following may help.

http://www.opensource.org


----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.