=============================================================================
Title                : Church Of Redemption
Filename             : DM-Redemption.unr
Version              : 09/02/2000

Description          : DeathMatch Unreal Tournament
Author               : Dan 'Diplo' Booth
Email Address        : dan@connect.org.uk

Misc. Author Info    : This is my first UT level, so be kind :)
                       For more info visit my home pages at 
                       http://public.connect.org.uk/~dan/
                       or frag me online (my nickname is Danny_Diplo)
                       
Credits to           : Everybody at Epic esp. Tim Sweeney for designing
		       such a great engine. Plus all the guys at the UnrealEd 
		       forum at http://forums.gamedesign.net/ for their help.	
		       
=============================================================================

-=[ Play Information ]=-

Game                    : Unreal Tournament
Map                     : DM-Redemption.unr
Deathmatch              : Yes
Team Deathmatch         : Yes
Domination		: No
CTF			: No
Assault			: No
New Sounds              : No
New Graphics            : No

-=[ Construction ]=-

Base                    : new map from scratch 
Build Time              : three weeks (or so!)
Editors used            : UnrealEd
 
Known Bugs              : There's a bad BSP error near the Shield Belt, plus
			 the bot AI could do with tweaking - occasionally they'll
			 get stuck. Plus they hate going down the 'green' tunnel,
			 the little buggers. Some alignment errors etc. - but,
			 hey, it's my first map, so you live and learn... 
=============================================================================

-=[ Description ]=-

A DeathMatch level for Unreal Tournament aimed at 6-12 players. Based around the
(now!) very popular ShaneChurch texture packages. I decided a Church based level
would form a good basis for some interesting architecture and some atmospheric
design. In retrospect the level is a little too open, and can drag a bit fps wise,
but it has a few interesting elements, plus a secret area...

=============================================================================


-=[ Copyright / Permissions / Distribution Information ]=-

This level is copyright (c) 2000 Dan Booth. 
All textures are copyright (c) 1999 Epic Games.

Any reproduction or commercial distribution of the map file is prohibited
without the prior permission of Daniel Booth.

You are allowed to distribute this level on a non-commercial base, for example
over the internet and any other medium that is free of charge. You must distri-
bute the whole ZIP with .unr and .txt file, though.

If you wanna rip off bits of this level then ask me first - OK?

-=[ Where to get this level ]=-

http://public.connect.org.uk/~dan/ut/
