
DM-RazorBlade

Author: CipherOptik

email: cipheroptik@mochamail.com

www.mochamail.com  Java email slow, but very secure!


date: 1-9-2000    


time to create map:  4  hours 


Mapname : 

DM-RazorBlades



note put map in:

C:/unrealTournament/maps

type of map:

deathmatch only 3-7  people.

( most servers on the net only have 2-<8 on them!)


this is a small and lighting fast deathmatchmap

www.planetunreal.com/nalicity

My Other Cool Map is Dm-Vampires for UT Also.

check out the ratings  (7!)


Purpose: 

A minimalist Small Dm map that is good looking!
The Hallways are narrow because it is dangerous for
you to use the "razorblade gun" or Rockets because i want this
map to be very intense!!! The tower has 2 levels and to get 
their you have to spawn or jump with the jumpboots which 
is hard but this makes it good for skilled players.
Only 4 weapons on the map: Pistol, Rocket,Sniper and Razorgun.

Secret sniping place: there is a place on this map that is
hard to get to but once their it is greatforsniping but
the bots and humans do see you after 1 frag and then you
fall to a painful death!

multiplayers number: 3-7  is perfect

botsupport: nodes are in place! And work well

compile time: 10 sec  


SpecialNote:

health is not added to my maps because it
creates large gap in frags between high pingers
and low pingers and also between normal players
and great players. Brian Hook and tresh wrote about this.

map size:  360 kb

map requirements: 
 
233mmx pent and 96 ram. raw mininum!

A +400 pent II/III with +128 ram and tnt card is great!


design goal: map was made for death match 
(3-7 people!!! people for a frag fest!!!)





note: if u recompile  it, remember bsp tab and checkmark the autolight to keep the lighting intact or it will mess up the 
lights and make the map look bad.


Mistakes made:  none  ! 




future maps:  ???

webpages for unrealed:

www.unrealed.net 
www.gamedesign.com or net?
www.unrealized.com      
www.captured.com      

