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Title                   : Medusa's Lair 2

Version                 : 1.0

Release Date            : 12/22/99

Filename                : DMMedusa'sLair2.zip

Contents		: 3 files

Author(s)               : ShadowBow 

Email Address           : shadowbow@earthlink.net

Web Page                : N/A

Description             : Medusa's Lair setting takes place in a                                 museum. When a statue falls over and breaks                            through a wall, Medusa's lair is revealed!!


			  
Where to get this map   : http://www.planetunreal.com/nalicity/

Other levels by author  :Unreal: DM OverLoad, DM BattleMage,                                            DM Medusa'sLair.
                         Unreal Tournament: DM Wizard Mountain.
 
Additional Credits to   : To all those who answered the many questions                           I asked while trying to learn all the many                             wonderful things the editor has to offer!!!
 
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--- Play Information ---

Game                    : Unreal Tournament

Level Name              : Medusa's Lair 2

BOT Support		: YES

Single Player           : NO

Cooperative             : NO

Deathmatch              : YES

Dark Match              : NO

Difficulty Settings     : Optional

New Sounds              : NO

New Graphics            : Yes

NewUnrealScript         : NO

External DLLs           : NO

Known bugs              : None known.

--- Construction ---

Editor(s) used          : UnrealTournEd ver1.

Base                    : New level

Construction Time       : 2 weeks, on and off....

Installation
------------
	Unzip the DMMedusa'sLair2 file into your maps directory. Unzip          the MedusaT utx file into your texture directory.
	Alternatively, double-click the map in Explorer, or Open it            within the Unrealt game from the multiplayer menu.

Extended description:

                    DM Medusa's Lair2 is my 2nd level made for UT. 
                    It is the same level that I had created for Unreal
                    except that I added a room and some teleporters
                    to give the level a better "flow" for players. As 
                    I stated before, the new textures I created can 
                    be used by anyone as long as I'm given the credit.

                    BOT MATCHES- I tested out the game with bot's and                      am proud to say they use 99% of the level (damned
                    stupid bots!!!:)). They still won't get the AMP
                    (read below) but now I have allowed them to use
                    the hidden elevator.

                    FINAL NOTE- There are no jump boots on the level-                      so the AMP can only be obtained by a secret. It's                      not hard to figure out so have fun!!!:)   
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Author's Notes
--------------
Thank's to all those people who responded to my many questions!!

Copyright / Permissions
-----------------------
This level is copyrighted by Bryan J. Hernandez Barr 1999.

Authors may NOT use this level as a base to build additional levels without my permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! 

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

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UNREAL (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
