================================================================
Title                   : Temple Of Treachery	
Version                 : 1.0
Release Date            : 1 June 2000
Filename                : dm-kolpath.zip
Author                  : Ivan 'Kolpath' Tefalco
Email Address           : kolpath@mail.com
Web Page                : Unavailable due to ISP Transfer
Description             : Ancient Egyptian Tomb
Additional Credits to   : Epic Games, PlanetUnreal, Mark Austin for showing us how it's
           		  done, and the guys at Nali City!
                          
================================================================
--- Play Information ---
Game                    : Unreal Tournament DM
Level Name              : Tomb Of Treachery

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Known bugs              : None detected.

--- Construction ---
Editor(s) used          : UnrealEd & UnrealEd2
Base                    : From Scratch
Construction Time       : 6hrs 28mins 54secs

Installation
------------
Unzip both files into the \maps folder under the Unreal Tournament folder.
Select the map from the main practice menu in Single Player mode.

Author's Notes
--------------
This is my first public-release level for UT. Inspired  by Mark Austin's 
work, I wanted to create a hardcore 1-on-1 or 5 Player FFA DM level that
was small enough to allow both new and veteran FPS players to hone their
skills using a variety of weaponry. You have a wide range of weapons to
choose from, with enough powerups to learn which ones work best with 
which weapons. This map is ideally suited to three players. Choose according
to how frenetic you want things to get!

For those new to UT, or any other FPS (First Person Shooter) use the 
alcoves, ledges and walls to practice sniping, ambush tactics, and 
the ability to protect yourself from projectile blasts while returning 
fire. I've kept gimmicks and eye-candy to a bare minimum, this is a simple, 
hardcore DM map. I use this to warm up on before I go online. ;o) Have added
a few flashbacks to Unreal to warm the hearts of the veterans out there.. 
And no, killing the cow or rabbits doesn't count as a frag! ;o)

I've intentionally not made the bots aware of the Health-Pool - they'd 
spend all their time in it if they were, (although they'll grab the 
invisibility and take full advantage of ripping you to shreds while you 
can't see them), - pretty much an unfair advantage in single-player 
botmatch mode. If you can beat the bots on midrange skill on this level, 
you'll do pretty well online..

There are a few ways to get to the Rocket Launcher, 
- not just through the doorways...

Based underground, - you've been bricked-in on order of the Pharoah,
with a few animals for food, you face a fight to the death. Die by 
combat or die of old-age...!

I'm sure I've got a lot to learn, but this is a start, - enjoy! 
Had a truckload of fun play/testing!

Copyright / Permissions
-----------------------
This level is copyrighted by Ivan Tefalco.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from myself to exploit this level commercially.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
