================================================================
Title:                  DM-Kinetica
Version:                1.2
Release Date:           May 1, 2000
Filename:               DM-Kinetica.unr
Author:                 Nick 'Kruel' Herres
Email Address:          nick@tri-century.com
Web Page:               www.kruelevels.com

Description:            A deep space black hole mining vessel
			makes a great place for a DeathMatch!

Other levels by author: DOM-TempleOfKaffeine, CTF-Kanton.

Additional Credits to:  Epic, Digital Extremes, PlanetUnreal,
			NaliCity, and especially to DaveO, Moto,
			MoUtH4WaR, Monster, and Jeff from
			Headshot for beta testing.
================================================================


--- Play Information ---
Game:                   UnrealTournament
Game modes:		DeathMatch
Target PC:		300mhz+glide or better

--- Construction ---
Editor used:            UnrealEd
Construction Time:	4 weeks

--- Changes since last version ---
Took out debris floating towards the black hole in the skybox, since it
caused D3D to have problems.
Changed some textures, changed some lighting, took out that ugly purple
light platform in the jumpad room and replaced it with a new (better
looking) platform.
Named the rooms (for team games).
Optimized poly/node counts more.


--- Known Bugs ---
Bots often double jump on the diagonal jump pads.  Don't ask me why, I can't
duplicate it when I'm playing.

This isn't really a bug, but if you play in software mode you won't be able
to see the cool vortex/black hole effect or bright stars when looking out into
space.  This has to do with software mode not allowing multiple transparent
sheets to be displayed (ie. one in front of the other).

On some rare occasions, the speed lift from Deck 1 to Deck 4 becomes black
for short periods of time.  Maybe UT doesn't like fast lifts, I dunno.  To
fix this, type "flush" in the console.


--- Installation ---
Place this map in your UnrealTournament\Maps folder, put on the headphones,
grab a beer, and have fun. :)


--- Additional Notes --
I recommend this map to be played without music.  The ambient sounds in
addition to weapons firing set the right mood for DM-Kinetica.  However,
I gave it Course.umx to play for those who still like to rock.  I myself
keep the music turned off in this one though.

--------------------
Copyright / Legal BS
--------------------
You may distribute DM-Kinetica freely as long as this file remains attatched (ie.
zipped).  You may not modify this map or use parts of it in building your own
unless the modified version remains on your computer alone.  Exceptions can be
made only by contacting me. (nick@tri-century.com)

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
