Death Church (V.1.0)

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Title                   : Death Church
Date                    : March 2000
Filename                : DM-DeathChurch.zip

Author                  : Andrew Beeken
Email Address           : Fancyabrew@aol.com
Home Page		: ----

Description             : When Liandri bought the rights to this ancient
                          church, they realised it would make a perfect
                          DeathMatch ground. It's tight corridors and
                          surreal lighting (even Liandri's top scientists
                          haven't worked out how the demonic faces
                          eminate their glow...) make for a frantic
                          and claustrophobic match...

Credits to              : GT, Epic MegaGames, and Ed Duke-Cox + John Spence for playtesting

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*Build Time*

As with my earlier map, DOM-Azrael, DM-DeathChurch was built over a
period of months.

The initial map was built in Late 1999 (before Azrael was started), but
I considered it too small for a decent match. I upgraded it in March 2000
with this slightly larger final version.
                         
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* Play Information *

Single Player           : No
Deathmatch              : Yes
Capture the Flag	: No
Assault			: No
Domination              : No
Last Man Standing	: No

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* Know bugs *

None that I know of, but E-Mail me if you discover any...

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*Installation*

Unzip the map to the \map\ directory within your Unreal Tournament directory

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*Other maps by the author*

March 2000 - DOM-Azrael (Azrael's Haven)